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Rust Insights

Server profile

Rust Server

Online, with 0 of 120 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 10d ago.

Filed under moddedoxide
Launch Rust and join
0/ 120 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246810:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

32 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:48 UTC10d ago 0 – running 0
Thu 17 Sep, 06:58 UTC42d ago 0 – 32 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Rust Server?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Rust Server wipe, and how often?

Too few wipes are on record for Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 10 days 3 hours ago.

Server

How well does Rust Server perform?

The 48-hour average for server fps is 5, and 5 was the lowest seen. At its highest the entity count reached 98,750: buildings, deployables and everything else. It drew as much as 4,324 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Rust Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has Rust Server stayed online, and is it up now?

At the time of this check Rust Server is online. About 10 days 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does Rust Server sit?

There is no region published for Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 104.143.3.247:28259.

Tags

What is meant by each tag on Rust Server?

When the game's server browser reads Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp120 (Max players): 120 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Rust Server right now, and how does that number move?

Of its 120 slots, Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.

How does Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, Rust Server sits at #15,335, inside the top 69% of ranked servers.

Settings and rules

What are the settings and rules for Rust Server?

The name of Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Rust Server?

Size 4,250 and seed 1897720256 define the procedural map on Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Rust Server?

Open the console with F1 in Rust and enter client.connect 104.143.3.247:28259. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp120
Max players 120 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.