Server profile
Rust Server
Online, with 0 of 100 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 28d ago.
Online 104.143.3.223:28039 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:35 UTC28d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Rust Server?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Rust Server wipe, and on which day?
The record of Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 28 days 11 hours ago.
Server
What does performance look like on Rust Server?
Server fps averaged 5 over 48 hours; the lowest reading was 5. At its highest the entity count reached 30,855: buildings, deployables and everything else. It drew as much as 3,039 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Rust Server, and is it up at the moment?
At the time of this check Rust Server is online. About 28 days 9 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Rust Server sit?
A region is not published by Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.143.3.223:28039.
Server tags
What is meant by each tag on Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust Server appear?
The Rust Insights lists that carry Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Rust Server look like?
At the time of this refresh, Rust Server holds 0 players on 100 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Rust Server place?
Player hours over seven days put Rust Server at #15,423, within the top 69% of the ranked field.
Map and rules
How is Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Rust Server?
The game generates the map on Rust Server: procedural, size 2,500, seed 345345. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Rust Server?
To connect, start Rust and enter client.connect 104.143.3.223:28039 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
