Server profile
A Rust Server
Online, with 0 of 40 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 14d ago.
Online 104.143.2.37:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:38 UTC14d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On A Rust Server, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does A Rust Server wipe, and on which day?
The record of A Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 14 days 19 hours ago.
About the server
What does performance look like on A Rust Server?
Server fps averaged 5 over 48 hours; the lowest reading was 5. The world held a peak of 48,153 entities, counting buildings, deployables and all the rest. It drew as much as 3,049 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is A Rust Server on?
Running on Linux, A Rust Server is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.
How reliable is A Rust Server, and is it up at the moment?
Right now A Rust Server is up and running. The uptime it reports puts the last restart at about 14 days 17 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does A Rust Server run from?
A region is not published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 104.143.2.37:28015 is where it answers.
Lists and tags
How should you read the tags listed for A Rust Server?
These tags come from A Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does A Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on A Rust Server right now?
A Rust Server shows 0 players at the moment, against 40 slots. Its average over seven days comes to 0 players.
Where does A Rust Server sit in the rankings?
On player hours for the last seven days, A Rust Server sits at #15,409, inside the top 69% of ranked servers.
Rules and settings
How is A Rust Server configured, and what rules apply?
The name of A Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on A Rust Server?
The game generates the map on A Rust Server: procedural, size 3,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join A Rust Server?
Open the console with F1 in Rust and enter client.connect 104.143.2.37:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.