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Rust Insights

Server profile · NA

tbcv1

Online, with 0 of 10 players on; ranked #15,017 of every public Rust server, the top 67%. It last wiped 26d ago.

Filed under monthly wipes vanillacarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 10 players now 0% full
07-day averagepeak 1
#15,017ranktop 67% · #1479 in NA
26d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:11 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average36/200
  2. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average54/200
  3. [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average38/400
  4. RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 60 on average24/225
  5. PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 36 on average14/200
  6. Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average17/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On tbcv1, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 21 hours into the latest wipe, the crowd on the server reached its peak.

When does tbcv1 wipe, and how often?

The only wipe on tbcv1 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 26 days 22 hours ago. Wipes run monthly, as its tags say.

Server details

How well does tbcv1 perform?

The 48-hour average for server fps is 40, and 37 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 100,345. Memory use peaked at 3,793 MB. A climbing entity count and low fps are what players experience as lag.

On what version does tbcv1 currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for tbcv1. The same protocol is required to join, and Steam takes care of updating it.

Has tbcv1 stayed online, and is it up now?

At the time of this check tbcv1 is online. Going by the uptime figure it gives, its last restart was around 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does tbcv1 sit?

The NA tag is how tbcv1 places itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 104.143.2.14:28015 is where it answers.

Lists and tags

How should you read the tags listed for tbcv1?

These tags come from tbcv1 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does tbcv1 turn up among the Rust Insights lists and filters?

tbcv1 appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on tbcv1 right now?

tbcv1 shows 0 players at the moment, against 10 slots. A weekly average of 0 players goes with a peak of 1.

Where does tbcv1 sit in the rankings?

tbcv1 holds #15,017 for player hours over the last seven days, #1,479 in North America and in the top 67% of all ranked servers.

Rules and settings

What settings and rules apply on tbcv1?

No gather rate appears in the name of tbcv1. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Plugins: Carbon run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on tbcv1?

Size 4,250 and seed 1192976147 define the procedural map on tbcv1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name BULLETCLUB.NET.

How to join

How can you get onto tbcv1?

Type client.connect 104.143.2.14:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. http://www.bulletclub.net is its website.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.