Server profile
Rust Server
Online, with 0 of 40 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 13h ago.
Online 104.129.132.75:28099 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:32 UTC13h ago | – | – | running | 0 |
| Thu 24 Sep, 21:39 UTC34d ago | 0 | – | 34 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Rust Server wipe?
The record of Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 13 hours have passed since its current world was created.
Server
Does Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 5, with a floor of 5. The world held a peak of 16,769 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,462 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Rust Server on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Server, and is it online?
Right now Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 11 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Rust Server?
A region is not published by Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 104.129.132.75:28099.
Server tags
Which meanings sit behind the tags on Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rust Server turn up among the Rust Insights lists and filters?
Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
What does the population of Rust Server look like?
Rust Server shows 0 players at the moment, against 40 slots. A seven-day average of 0 players puts the last week in context.
How does Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Rust Server at #15,323, among the top 69% of all ranked servers.
Settings and rules
How is Rust Server configured, and what rules apply?
The name of Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Server?
Rust Server runs a procedural map of size 2,000 with seed 123456, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to Rust Server?
To connect, start Rust and enter client.connect 104.129.132.75:28099 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.