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Rust Insights

Server profile

Chicago Rust

Online, with 0 of 120 players on; ranked #5,467 of every public Rust server, the top 25%. It last wiped 28d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 120 players now 0% full
07-day averagepeak 3
#5,467ranktop 25%
28d agolast wipeno schedule published
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0009:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW28d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average56/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average56/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average255/260

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Chicago Rust, what happens on wipe day?

Recent wipes peaked at 3 players on average. The peak crowd on this wipe came 9 hours after it started.

On what schedule does Chicago Rust wipe?

The only wipe on Chicago Rust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 28 days 4 hours ago.

About the server

What does performance look like on Chicago Rust?

The 48-hour average for server fps is 7, and 5 was the lowest seen. At its highest the entity count reached 107,011: buildings, deployables and everything else. Memory use peaked at 5,444 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Chicago Rust on?

Rust network protocol 2635 and build 168909 on Linux is what Chicago Rust runs. The same protocol is required to join, and Steam takes care of updating it.

Has Chicago Rust stayed online, and is it up now?

Chicago Rust is currently reachable and online. About 5 days 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Chicago Rust?

No region is published by Chicago Rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 104.129.132.53:28259.

Server tags

Which meanings sit behind the tags on Chicago Rust?

These tags come from Chicago Rust and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Chicago Rust?

The Rust Insights lists that carry Chicago Rust are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Chicago Rust right now?

Of its 120 slots, Chicago Rust currently has 0 filled. A weekly average of 0 players goes with a peak of 3. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Chicago Rust place?

Player hours over seven days put Chicago Rust at #5,467, within the top 25% of the ranked field.

Settings and rules

How is Chicago Rust configured, and what rules apply?

The name of Chicago Rust does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Chicago Rust?

Size 4,300 and seed 637000580 define the procedural map on Chicago Rust, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto Chicago Rust?

To connect, start Rust and enter client.connect 104.129.132.53:28259 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players 120 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.