Server profile
Rust Server-ish
Online, with 0 of 20 players on; ranked #11,398 of every public Rust server, the top 51%. It last wiped 27d ago.
Online 104.129.132.45:28249 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:05 UTC27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Rust Server-ish look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.
When does Rust Server-ish wipe, and how often?
Too few wipes are on record for Rust Server-ish to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 6 hours ago.
Server
Does Rust Server-ish hold a steady frame rate?
Server fps averaged 6 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 72,700. It drew as much as 2,146 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Rust Server-ish?
Running on Linux, Rust Server-ish is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust Server-ish stayed online, and is it up now?
Rust Server-ish is currently reachable and online. About 2 days 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 164 of 168 hours up, or 98% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Rust Server-ish run from?
There is no region published for Rust Server-ish. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 104.129.132.45:28249.
Lists and tags
Which meanings sit behind the tags on Rust Server-ish?
These tags come from Rust Server-ish and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Rust Server-ish appear?
The Rust Insights lists that carry Rust Server-ish are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Server-ish right now?
At the time of this refresh, Rust Server-ish holds 0 players on 20 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 09:00 UTC, at 0 players on average.
Where does Rust Server-ish sit in the rankings?
Player hours over seven days put Rust Server-ish at #11,398, within the top 51% of the ranked field.
Rules and settings
What settings and rules apply on Rust Server-ish?
Nothing about gather rate is given in the name of Rust Server-ish. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Rust Server-ish?
The game generates the map on Rust Server-ish: procedural, size 3,500, seed 871540004. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Rust Server-ish?
To connect, start Rust and enter client.connect 104.129.132.45:28249 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.