Server profile
Kizharu Skins Map
Online, with 0 of 100 players on; ranked #14,947 of every public Rust server, the top 67%. It last wiped 20d ago.
Online 104.129.132.139:28033 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC20d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Kizharu Skins Map, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does Kizharu Skins Map wipe, and on which day?
Its rhythm cannot be read yet: Kizharu Skins Map has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days ago.
About the server
How well does Kizharu Skins Map perform?
The 48-hour average for server fps is 5, and 5 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 68,155. It drew as much as 2,310 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Kizharu Skins Map currently run?
Rust network protocol 2635 and build 168909 on Linux is what Kizharu Skins Map runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Kizharu Skins Map, and is it online?
Kizharu Skins Map is currently reachable and online. Going by the uptime figure it gives, its last restart was around 2 days 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Kizharu Skins Map sit?
A region is not published by Kizharu Skins Map. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 104.129.132.139:28033.
Lists and tags
How should you read the tags listed for Kizharu Skins Map?
These tags come from Kizharu Skins Map and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Kizharu Skins Map appear?
The Rust Insights lists that carry Kizharu Skins Map are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Kizharu Skins Map look like?
Kizharu Skins Map shows 0 players at the moment, against 100 slots. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does Kizharu Skins Map place?
On player hours for the last seven days, Kizharu Skins Map sits at #14,947, inside the top 67% of ranked servers.
Rules and settings
What settings and rules apply on Kizharu Skins Map?
Nothing about gather rate is given in the name of Kizharu Skins Map. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Kizharu Skins Map?
Size 3,500 and seed 4411638 define the procedural map on Kizharu Skins Map, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Kizharu Skins Map?
Type client.connect 104.129.132.139:28033 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://x.com/Kizharu.
