Server profile
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |
Online, with 0 of 50 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 19d ago.
Online 104.128.50.77:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:34 UTC19d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
How often does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | wipe, and on which day?
The record of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |'s wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 19 days 21 hours have passed since its current world was created.
Server details
How well does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | perform?
The 48-hour average for server fps is 173, and 153 was the lowest seen. At its highest the entity count reached 88,245: buildings, deployables and everything else. The highest memory figure was 2,602 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | currently run?
Rust network protocol 2634 and build 167231 on Linux is what ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, and is it online?
At the time of this check ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is online. Going by the uptime figure it gives, its last restart was around 20 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
There is no region published for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 104.128.50.77:28015 is where it answers.
Server tags
Which meanings sit behind the tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | appear?
These Rust Insights lists include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | right now, and how does that number move?
At the time of this refresh, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | holds 0 players on 50 slots. Across the past week the mean was 0 players.
Where does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | sit in the rankings?
Player hours over seven days put ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | at #15,349, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
The name of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Size 4,000 and seed 1371222681 define the procedural map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Open the console with F1 in Rust and enter client.connect 104.128.50.77:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/bfHWCbze9s.