Server profile
NotThatName
Offline, with 0 of 20 players on; ranked #15,021 of every public Rust server. It last wiped 61d ago.
Offline 103.62.51.132:28185 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does NotThatName wipe, and on which day?
Its rhythm cannot be read yet: NotThatName has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 61 days 8 hours ago.
About the server
Which Rust version is NotThatName on?
Rust network protocol 2632 and build 162434 on Windows is what NotThatName runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for NotThatName, and is it online?
NotThatName is offline at the moment; the last time it was seen was 44 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does NotThatName run from?
There is no region published for NotThatName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 103.62.51.132:28185.
Server tags
Which meanings sit behind the tags on NotThatName?
When the game's server browser reads NotThatName, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs162434 (Build): It runs game build 162434; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does NotThatName appear?
NotThatName appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of NotThatName look like?
NotThatName is offline at the moment; the last sighting was 44 days 7 hours ago.
How does NotThatName compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts NotThatName at #15,021, among the top – of all ranked servers.
Rules and settings
What settings and rules apply on NotThatName?
No gather rate appears in the name of NotThatName. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on NotThatName?
The game generates the map on NotThatName, which is procedural.
Join
How do you connect to NotThatName?
Open the console with F1 in Rust and enter client.connect 103.62.51.132:28185. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.