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Rust Insights

Server profile

Daedu's Rust server

Online, with 0 of 50 players on; ranked #5,917 of every public Rust server, the top 27%. It last wiped 11h ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
37-day averagepeak 9
#5,917ranktop 27%
11h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
02.557.51007:0009:0011:0013:0015:0017:00Wiped Thu 29 Oct, 07:22 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040007:0009:0011:0013:0015:0017:00Wiped Thu 29 Oct, 07:22 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct14 Oct17 Oct19 Oct22 Oct24 Oct

Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days usual gap between real wipes
105 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 105, 7 hours in, with 20 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:22 UTC11h ago – – running 1
Fri 16 Oct, 06:01 UTC13d ago 105+20 queue – – 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average137/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average196/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average79/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average225/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe days

What does Daedu's Rust server look like once wipe day arrives?

At their busiest, its recent wipes drew 105 players on average. At its peak on the latest wipe, 7 hours after the wipe, the crowd was joined by 20 in the queue. Half the peak held until the next wipe in 100% of its recent wipes.

When does Daedu's Rust server wipe, and how often?

Too few wipes are on record for Daedu's Rust server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 hours ago.

Server details

Does Daedu's Rust server hold a steady frame rate?

Server fps averaged 231 over 48 hours; the lowest reading was 224. At its highest the entity count reached 53,435: buildings, deployables and everything else. It drew as much as 1,683 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Daedu's Rust server currently run?

Running on Linux, Daedu's Rust server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Daedu's Rust server, and is it online?

Right now Daedu's Rust server is up and running. Going by the uptime figure it gives, its last restart was around 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.

What location is listed for Daedu's Rust server?

No region is published by Daedu's Rust server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 103.218.172.195:28015.

Server tags

How should you read the tags listed for Daedu's Rust server?

When the game's server browser reads Daedu's Rust server, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts99 (Group limit): A team holds 99 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Daedu's Rust server appear?

The Rust Insights lists that carry Daedu's Rust server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

What does the population of Daedu's Rust server look like?

Daedu's Rust server shows 0 players at the moment, against 50 slots. The seven-day average is 3 players, and the highest point in that week was 9. Its strongest hour in the past 48 was 08:00 UTC, with an average of 9 players.

Where does Daedu's Rust server sit in the rankings?

On player hours for the last seven days, Daedu's Rust server sits at #5,917, inside the top 27% of ranked servers.

Settings and rules

What settings and rules apply on Daedu's Rust server?

Nothing about gather rate is given in the name of Daedu's Rust server. Up to 99 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Daedu's Rust server?

Size 3,000 and seed 389241547 define the procedural map on Daedu's Rust server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Daedu's Rust server?

Open the console with F1 in Rust and enter client.connect 103.218.172.195:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts99,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots in total.
ts99
Group limit A team holds 99 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.