Server profile
Skellzy Test
Offline, with 0 of 250 players on; ranked #15,317 of every public Rust server, the top 70%. It last wiped 19d ago.
Offline 103.212.224.122:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Skellzy Test wipe, and on which day?
Too few wipes are on record for Skellzy Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 days 4 hours ago.
Server details
What Rust version is live on Skellzy Test?
Rust network protocol 2634 and build 167398 on Windows is what Skellzy Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has Skellzy Test stayed online, and is it up now?
Skellzy Test is offline at the moment; the last time it was seen was 10 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.
Where does Skellzy Test run from?
No region is published by Skellzy Test. Rust Insights reports the location a server declares, not the physical place of the machine. 103.212.224.122:28015 is where it answers.
Lists and tags
What is meant by each tag on Skellzy Test?
When the game's server browser reads Skellzy Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): 250 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Skellzy Test appear?
Skellzy Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Skellzy Test right now, and how does that number move?
The last time Skellzy Test was seen online was 10 days 3 hours ago, and it is offline now.
In the ranking of Rust servers, where does Skellzy Test place?
The player-hours ranking for the last seven days puts Skellzy Test at #15,317, among the top 70% of all ranked servers.
Rules and settings
How is Skellzy Test configured, and what rules apply?
The name of Skellzy Test does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Skellzy Test?
A procedural map, generated by the game, is what Skellzy Test runs.
Join
How can you get onto Skellzy Test?
Open the console with F1 in Rust and enter client.connect 103.212.224.122:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.