Server profile
pllm-test-0
Offline, with 0 of 4 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline 103.196.86.24:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:10 UTC15d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does pllm-test-0 look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does pllm-test-0 wipe?
Too few wipes are on record for pllm-test-0 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 3 hours have passed since its current world was created.
About the server
What Rust version is live on pllm-test-0?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-0 runs. You can only join if your game is on the same protocol; Steam handles that update.
Has pllm-test-0 stayed online, and is it up now?
Offline at the moment, pllm-test-0 was last seen 15 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
Where does pllm-test-0 run from?
A region is not published by pllm-test-0. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 103.196.86.24:28015.
Lists and tags
Which meanings sit behind the tags on pllm-test-0?
When the game's server browser reads pllm-test-0, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does pllm-test-0 appear?
These Rust Insights lists include pllm-test-0: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of pllm-test-0 look like?
pllm-test-0 is offline at the moment; the last sighting was 15 days 2 hours ago.
In the ranking of Rust servers, where does pllm-test-0 place?
The player-hours ranking for the last seven days puts pllm-test-0 at #15,441, among the top 71% of all ranked servers.
Rules and settings
How is pllm-test-0 configured, and what rules apply?
The name of pllm-test-0 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on pllm-test-0?
The map on pllm-test-0 is procedural and the game generates it.
Connecting
What is the way to join pllm-test-0?
Open the console with F1 in Rust and enter client.connect 103.196.86.24:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.