Server profile
pllm-test-3
Offline, with 0 of 4 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 103.196.86.124:28315 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does pllm-test-3 wipe?
The record of pllm-test-3's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 17 days ago.
About the server
On what version does pllm-test-3 currently run?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-3 runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for pllm-test-3, and is it online?
pllm-test-3 is offline at the moment; the last time it was seen was 16 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 October 2026.
In which location does pllm-test-3 sit?
No region is published by pllm-test-3. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 103.196.86.124:28315.
Server tags
How should you read the tags listed for pllm-test-3?
When the game's server browser reads pllm-test-3, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature pllm-test-3?
The Rust Insights lists that carry pllm-test-3 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on pllm-test-3 right now, and how does that number move?
pllm-test-3 was last seen 16 days 23 hours ago and is offline right now.
Where does pllm-test-3 sit in the rankings?
Player hours over seven days put pllm-test-3 at #15,441, within the top 71% of the ranked field.
Settings and rules
What are the settings and rules for pllm-test-3?
Nothing about gather rate is given in the name of pllm-test-3. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on pllm-test-3?
The game generates the map on pllm-test-3, which is procedural.
How to join
What is the way to join pllm-test-3?
Open the console with F1 in Rust and enter client.connect 103.196.86.124:28315. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.