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Rust Insights

Server profile

WACKO'S WORLD

Online, with 0 of 50 players on; ranked #10,191 of every public Rust server, the top 46%. It last wiped 5h ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#10,191ranktop 46%
5h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5203:0005:0006:0008:0009:0011:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040003:0005:0006:0008:0009:0011:00Wiped Thu 29 Oct, 07:15 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.8 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 23 SepSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:30 UTC9h ago – – running 0
Wed 23 Sep, 07:05 UTC36d ago 0 – – 0
Sat 19 Sep, 10:43 UTC40d ago 5 halved by day 1 3.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average152/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average256/700

The short version

Quick answers

From the figures on this page.

Wipe schedule

On WACKO'S WORLD, what happens on wipe day?

Recent wipes peaked at 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does WACKO'S WORLD wipe, and how often?

WACKO'S WORLD wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 hours have passed since its current world was created.

About the server

What does performance look like on WACKO'S WORLD?

Average server fps over the last 48 hours was 227, with a floor of 211. The world held a peak of 47,837 entities, counting buildings, deployables and all the rest. It drew as much as 1,321 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on WACKO'S WORLD?

Rust network protocol 2635 and build 168909 on Windows is what WACKO'S WORLD runs. You can only join if your game is on the same protocol; Steam handles that update.

Has WACKO'S WORLD stayed online, and is it up now?

Right now WACKO'S WORLD is up and running. The uptime it reports puts the last restart at about 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.

In which location does WACKO'S WORLD sit?

No region is published by WACKO'S WORLD. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.193.81.79:28080.

Lists and tags

Which meanings sit behind the tags on WACKO'S WORLD?

When the game's server browser reads WACKO'S WORLD, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does WACKO'S WORLD appear?

These Rust Insights lists include WACKO'S WORLD: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population history

How many players are on WACKO'S WORLD right now?

At the time of this refresh, WACKO'S WORLD holds 0 players on 50 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 07:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does WACKO'S WORLD place?

On player hours for the last seven days, WACKO'S WORLD sits at #10,191, inside the top 46% of ranked servers.

Map and rules

How is WACKO'S WORLD configured, and what rules apply?

The name of WACKO'S WORLD does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on WACKO'S WORLD?

Size 3,000 and seed 1614934987 define the procedural map on WACKO'S WORLD, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join WACKO'S WORLD?

Type client.connect 103.193.81.79:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.