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Rust Insights

Server profile

RustSentinel Staging

Online, with 0 of 50 players on; ranked #15,353 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under monthly wipes vanillacarbon
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,353ranktop 69%
27d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0010:0022:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304002:0010:0022:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:04 UTC27d ago 2 – running 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average85/200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average33/350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average81/400
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 132 on average151/200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average57/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does RustSentinel Staging look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.

When does RustSentinel Staging wipe, and how often?

Each month RustSentinel Staging wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 16 hours ago. The tags put wipes at monthly.

About the server

Does RustSentinel Staging hold a steady frame rate?

Server fps averaged 29 over 48 hours; the lowest reading was 19. Buildings, deployables and the rest took the entity count as high as 111,000. It drew as much as 2,487 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does RustSentinel Staging currently run?

Rust network protocol 2635 and build 169596 on Linux is what RustSentinel Staging runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RustSentinel Staging, and is it online?

Right now RustSentinel Staging is up and running. The uptime it reports puts the last restart at about 1 hours ago. It spent 164 of the last 7 full days' 168 hours up, 98% of the time. Rust Insights first logged this server on 28 September 2026.

In which location does RustSentinel Staging sit?

A region is not published by RustSentinel Staging. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.170.154.110:28015.

Server tags

How should you read the tags listed for RustSentinel Staging?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs169596 (Build): The game build is 169596; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): Carbon is the plugin framework in use are what RustSentinel Staging publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RustSentinel Staging?

RustSentinel Staging appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on RustSentinel Staging right now, and how does that number move?

At the time of this refresh, RustSentinel Staging holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.

How does RustSentinel Staging compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts RustSentinel Staging at #15,353, among the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for RustSentinel Staging?

The name of RustSentinel Staging does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Carbon is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

Which map is live on RustSentinel Staging?

RustSentinel Staging runs a procedural map of size 4,300 with seed 1781256870, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join RustSentinel Staging?

To connect, start Rust and enter client.connect 103.170.154.110:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://rustsentinel.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^y,^m,^v,gmrust,cs169596,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs169596
Build The game build is 169596.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.