Server profile
MonkeyCode Test Server
Offline, with 0 of 10 players on; ranked #15,502 of every public Rust server. It last wiped 55d ago.
Offline 103.156.242.197:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does MonkeyCode Test Server wipe?
Too few wipes are on record for MonkeyCode Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 14 hours ago.
About the server
What Rust version is live on MonkeyCode Test Server?
Running on Linux, MonkeyCode Test Server is on Rust network protocol 2633 and build 162929. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is MonkeyCode Test Server, and is it up at the moment?
MonkeyCode Test Server is offline at the moment; the last time it was seen was 42 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
In which location does MonkeyCode Test Server sit?
There is no region published for MonkeyCode Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 103.156.242.197:28015.
Server tags
Which meanings sit behind the tags on MonkeyCode Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what MonkeyCode Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does MonkeyCode Test Server turn up among the Rust Insights lists and filters?
MonkeyCode Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on MonkeyCode Test Server right now, and how does that number move?
MonkeyCode Test Server was last seen 42 days 8 hours ago and is offline right now.
How does MonkeyCode Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MonkeyCode Test Server at #15,502, among the top – of all ranked servers.
Settings and rules
What are the settings and rules for MonkeyCode Test Server?
The name of MonkeyCode Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on MonkeyCode Test Server?
The game generates the map on MonkeyCode Test Server, which is procedural.
Join
How can you get onto MonkeyCode Test Server?
To connect, start Rust and enter client.connect 103.156.242.197:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.