Server profile
MonkeyCode Test Server
Offline, with 0 of 10 players on; ranked #15,398 of every public Rust server. It last wiped 55d ago.
Offline 103.156.242.196:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does MonkeyCode Test Server wipe, and how often?
Its rhythm cannot be read yet: MonkeyCode Test Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 55 days 11 hours have passed since its current world was created.
About the server
On what version does MonkeyCode Test Server currently run?
The Rust build is network protocol 2633 and build 162929, running on Linux, for MonkeyCode Test Server. Joining needs your game on the same protocol, which Steam updates for you.
Has MonkeyCode Test Server stayed online, and is it up now?
Offline at the moment, MonkeyCode Test Server was last seen 40 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
Where does MonkeyCode Test Server run from?
A region is not published by MonkeyCode Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.156.242.196:28015.
Server tags
What is meant by each tag on MonkeyCode Test Server?
When the game's server browser reads MonkeyCode Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature MonkeyCode Test Server?
These Rust Insights lists include MonkeyCode Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of MonkeyCode Test Server look like?
MonkeyCode Test Server was last seen 40 days 4 hours ago and is offline right now.
How does MonkeyCode Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MonkeyCode Test Server at #15,398, among the top – of all ranked servers.
Map and rules
How is MonkeyCode Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of MonkeyCode Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on MonkeyCode Test Server?
A procedural map, generated by the game, is what MonkeyCode Test Server runs.
How to join
What is the way to join MonkeyCode Test Server?
Type client.connect 103.156.242.196:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.