Server profile
test plugins
Offline, with 1 of 99 players on; ranked #13,595 of every public Rust server, the top 62%. It last wiped 26d ago.
Offline 103.151.173.91:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does test plugins wipe?
Too few wipes are on record for test plugins to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 10 hours have passed since its current world was created.
Server details
Which Rust version is test plugins on?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. The same protocol is required to join, and Steam takes care of updating it.
Has test plugins stayed online, and is it up now?
test plugins is offline at the moment; the last time it was seen was 17 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.
What location is listed for test plugins?
No region is published by test plugins. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 103.151.173.91:28015 is where it answers.
Tags
What is meant by each tag on test plugins?
When the game's server browser reads test plugins, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): 99 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^x (Unknown flag): This flag has no entry in Facepunch's documentation. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature test plugins?
test plugins appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of test plugins look like?
test plugins is offline at the moment; the last sighting was 17 days 23 hours ago.
How does test plugins compare with other Rust servers in the ranking?
Player hours over seven days put test plugins at #13,595, within the top 62% of the ranked field.
Settings and rules
What are the settings and rules for test plugins?
Nothing about gather rate is given in the name of test plugins. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
Join
How can you get onto test plugins?
Open the console with F1 in Rust and enter client.connect 103.151.173.91:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.