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Rust Insights

Server profile

Funtime Frinckus

Online, with 0 of 10 players on; ranked #6,959 of every public Rust server, the top 32%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#6,959ranktop 32%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct24 Oct27 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 06:58 UTC5d ago 1 – running 0
Mon 5 Oct, 01:09 UTC22d ago 3 halved by day 3 17.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average252/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average208/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Funtime Frinckus look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.

On what schedule does Funtime Frinckus wipe?

Too few wipes are on record for Funtime Frinckus to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days 11 hours ago.

Server details

Does Funtime Frinckus hold a steady frame rate?

The 48-hour average for server fps is 153, and 53 was the lowest seen. At its highest the entity count reached 70,417: buildings, deployables and everything else. It drew as much as 4,756 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Funtime Frinckus?

Rust network protocol 2635 and build 167781 on Linux is what Funtime Frinckus runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Funtime Frinckus stayed online, and is it up now?

Funtime Frinckus is currently reachable and online. About 25 hours ago is when it last restarted, judged from the uptime it reports. It spent 113 of the last 7 full days' 168 hours up, 67% of the time. The first record Rust Insights has of it is 5 October 2026.

In which location does Funtime Frinckus sit?

A region is not published by Funtime Frinckus. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.15.237.23:28840.

Tags

What is meant by each tag on Funtime Frinckus?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Funtime Frinckus publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Funtime Frinckus turn up among the Rust Insights lists and filters?

These Rust Insights lists include Funtime Frinckus: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on Funtime Frinckus right now?

Of its 10 slots, Funtime Frinckus currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

Where does Funtime Frinckus sit in the rankings?

On player hours for the last seven days, Funtime Frinckus sits at #6,959, inside the top 32% of ranked servers.

Settings and rules

What are the settings and rules for Funtime Frinckus?

No gather rate appears in the name of Funtime Frinckus. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on Funtime Frinckus?

Funtime Frinckus runs a procedural map of size 3,500 with seed 69420, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Funtime Frinckus?

Type client.connect 103.15.237.23:28840 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.