Server profile
A Shockbyte Rust Server
Offline, with 0 of 8 players on; ranked #15,547 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 103.15.237.208:27713 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:24 UTC25d ago | 4 | – | running | 1 |
| Sat 3 Oct, 06:55 UTC26d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 10:51 UTC31d ago | 4 | halved by day 3 | 4.8 days | 1 |
| Fri 18 Sep, 10:51 UTC41d ago | 2 | halved by day 1 | 10 days | 1 |
| Thu 17 Sep, 08:55 UTC42d ago | 2 | – | 1.1 days | 1 |
| Wed 16 Sep, 11:15 UTC43d ago | 1 | – | 0.9 days | 1 |
| Wed 16 Sep, 03:16 UTC43d ago | 1 | – | 0.3 days | 1 |
| Tue 15 Sep, 16:18 UTC43d ago | 1 | – | 0.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does A Shockbyte Rust Server look like once wipe day arrives?
Recent wipes peaked at 4 players on average. The peak crowd on this wipe came 25 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.
When does A Shockbyte Rust Server wipe, and how often?
A Shockbyte Rust Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 6 hours ago.
Server details
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
A Shockbyte Rust Server is offline at the moment; the last time it was seen was 17 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does A Shockbyte Rust Server run from?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 103.15.237.208:27713 is where it answers.
Tags
How should you read the tags listed for A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now, and how does that number move?
A Shockbyte Rust Server is offline at the moment; the last sighting was 17 days ago.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Shockbyte Rust Server sits at #15,547, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 3,500, seed 471471404. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join A Shockbyte Rust Server?
Type client.connect 103.15.237.208:27713 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.