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Rust Insights

Server profile

[AU]ICC Community Server|5x|Free Mini Spawn

Online, with 0 of 75 players on; ranked #5,203 of every public Rust server, the top 23%. It last wiped 25d ago.

Filed under 5x quad moddedoxidepve
Launch Rust and join Website
0/ 75 players now 0% full
07-day averagepeak 3
#5,203ranktop 23%
25d agolast wipeno schedule published
8d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0000:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Note: Top 23% of all ranked servers, and #327 of the quad servers (top 40%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:29 UTC25d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 21 on average20/100
  2. The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|PurgeNA · quad · 5x · biweekly · 9 on average4/100
  3. Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average6/100
  4. GOBLINGAMING | 5X PVE | NOOB FRIENDLYNA · quad · 5x · biweekly · 4 on average3/40
  5. Rusty Island Paradise AU 5X PVEOC · groups of 8+ · 5x · monthly · 2 on average2/100
  6. Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 2 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [AU]ICC Community Server|5x|Free Mini Spawn?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 2 hours after it started.

When does [AU]ICC Community Server|5x|Free Mini Spawn wipe, and how often?

Each month [AU]ICC Community Server|5x|Free Mini Spawn wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 25 days 22 hours ago.

About the server

How well does [AU]ICC Community Server|5x|Free Mini Spawn perform?

Server fps averaged 60 over 48 hours; the lowest reading was 47. The world held a peak of 124,544 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,843 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [AU]ICC Community Server|5x|Free Mini Spawn on?

Running on Linux, [AU]ICC Community Server|5x|Free Mini Spawn is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has [AU]ICC Community Server|5x|Free Mini Spawn stayed online, and is it up now?

[AU]ICC Community Server|5x|Free Mini Spawn is currently reachable and online. Going by the uptime figure it gives, its last restart was around 9 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 30 September 2026 is when Rust Insights first saw it.

In which location does [AU]ICC Community Server|5x|Free Mini Spawn sit?

The name of [AU]ICC Community Server|5x|Free Mini Spawn points to Oceania, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 103.15.237.162:28015 is where it answers.

Tags

Which meanings sit behind the tags on [AU]ICC Community Server|5x|Free Mini Spawn?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [AU]ICC Community Server|5x|Free Mini Spawn publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [AU]ICC Community Server|5x|Free Mini Spawn?

[AU]ICC Community Server|5x|Free Mini Spawn appears among the following Rust Insights lists: 5x Rust servers, explained, Oceania Rust servers, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.

Population history

How many players are on [AU]ICC Community Server|5x|Free Mini Spawn right now?

At the time of this refresh, [AU]ICC Community Server|5x|Free Mini Spawn holds 0 players on 75 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 07:00 UTC, at 3 players on average.

In the ranking of Rust servers, where does [AU]ICC Community Server|5x|Free Mini Spawn place?

The player-hours ranking for the last seven days puts [AU]ICC Community Server|5x|Free Mini Spawn at #5,203, among the top 23% of all ranked servers. In the quad category it ranks #327.

Rules and settings

What are the settings and rules for [AU]ICC Community Server|5x|Free Mini Spawn?

A 5x gather rate is what the name of [AU]ICC Community Server|5x|Free Mini Spawn states. Groups are capped at 4 players under the name quad. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on [AU]ICC Community Server|5x|Free Mini Spawn?

Size 4,500 and seed 1 define the procedural map on [AU]ICC Community Server|5x|Free Mini Spawn, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

How to join

What is the way to join [AU]ICC Community Server|5x|Free Mini Spawn?

Open the console with F1 in Rust and enter client.connect 103.15.237.162:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/pEbPD7sKKF.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The slot count is 75.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.