Server profile
Server
Offline, with 0 of 5 players on; ranked #16,921 of every public Rust server, the top 71%. It last wiped 48d ago.
Offline 103.15.237.117:26883 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Server wipe, and how often?
The record of Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 48 days 11 hours ago.
Server details
On what version does Server currently run?
The Rust build is network protocol 2633 and build 165217, running on Linux, for Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Server, and is it online?
Server is offline at the moment; the last time it was seen was 30 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Server sit?
There is no region published for Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 103.15.237.117:26883.
Lists and tags
How should you read the tags listed for Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Server appear?
The Rust Insights lists that carry Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Server right now, and how does that number move?
Server is offline at the moment; the last sighting was 30 days 16 hours ago.
How does Server compare with other Rust servers in the ranking?
Player hours over seven days put Server at #16,921, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for Server?
The name of Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Server?
The game generates the map on Server: procedural, size 4,500, seed 1008211593. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Server?
To connect, start Rust and enter client.connect 103.15.237.117:26883 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.