Server profile
Sushi's SMP
Offline, with 1 of 10 players on; ranked #9,780 of every public Rust server, the top 44%. It last wiped 8d ago.
Offline 103.15.236.236:23791 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:11 UTC8d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Sushi's SMP look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.
How often does Sushi's SMP wipe, and on which day?
Its rhythm cannot be read yet: Sushi's SMP has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 8 days 6 hours ago.
Server
On what version does Sushi's SMP currently run?
Rust network protocol 2634 and build 167781 on Linux is what Sushi's SMP runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Sushi's SMP, and is it online?
Offline at the moment, Sushi's SMP was last seen 6 days 9 hours ago. The last 7 full days gave 31 of 168 hours up, or 18% of the time. Rust Insights first logged this server on 19 October 2026.
In which location does Sushi's SMP sit?
A region is not published by Sushi's SMP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 103.15.236.236:23791 is where it answers.
Server tags
How should you read the tags listed for Sushi's SMP?
When the game's server browser reads Sushi's SMP, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Sushi's SMP?
Sushi's SMP appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Sushi's SMP right now, and how does that number move?
Sushi's SMP is offline at the moment; the last sighting was 6 days 9 hours ago. Over the past week it peaked at 1 and averaged 0 players.
Where does Sushi's SMP sit in the rankings?
On player hours for the last seven days, Sushi's SMP sits at #9,780, inside the top 44% of ranked servers.
Map and rules
What settings and rules apply on Sushi's SMP?
No gather rate appears in the name of Sushi's SMP. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
What is the map on Sushi's SMP?
The game generates the map on Sushi's SMP: procedural, size 4,250, seed 303867610. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join Sushi's SMP?
To connect, start Rust and enter client.connect 103.15.236.236:23791 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.