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Rust Insights

Server profile

Slothies Server

Online, with 0 of 16 players on; ranked #4,307 of every public Rust server, the top 19%. It last wiped 27d ago.

Filed under moddedoxidesoftcore
Launch Rust and join
0/ 16 players now 0% full
07-day averagepeak 3
#4,307ranktop 19%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 19% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.8 days usual gap between real wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:09 UTC27d ago 4 – running 0
Thu 24 Sep, 06:03 UTC35d ago 2 held half 7.8 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average160/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Slothies Server look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 9 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

When does Slothies Server wipe, and how often?

Its rhythm cannot be read yet: Slothies Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 15 hours ago.

About the server

What does performance look like on Slothies Server?

Server fps averaged 127 over 48 hours; the lowest reading was 101. At its highest the entity count reached 128,753: buildings, deployables and everything else. The highest memory figure was 6,813 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Slothies Server?

Rust network protocol 2635 and build 168909 on Linux is what Slothies Server runs. The same protocol is required to join, and Steam takes care of updating it.

Has Slothies Server stayed online, and is it up now?

Right now Slothies Server is up and running. About 2 days 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 155 of the last 7 full days' 168 hours up, 92% of the time. On 14 September 2026 is when Rust Insights first saw it.

What location is listed for Slothies Server?

There is no region published for Slothies Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 103.15.236.161:21373.

Server tags

Which meanings sit behind the tags on Slothies Server?

These tags come from Slothies Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^s (Softcore): Part of the inventory stays with you on death, under Facepunch's easier mode; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Slothies Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Slothies Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Slothies Server right now, and how does that number move?

Of its 16 slots, Slothies Server currently has 0 filled. A weekly average of 0 players goes with a peak of 3. Its strongest hour in the past 48 was 07:00 UTC, with an average of 3 players.

In the ranking of Rust servers, where does Slothies Server place?

The player-hours ranking for the last seven days puts Slothies Server at #4,307, among the top 19% of all ranked servers.

Map and rules

What settings and rules apply on Slothies Server?

The name of Slothies Server does not state a gather rate. The default of 8 players per group is what applies here. You get softcore as the game mode, An easier mode from Facepunch: part of your loot is kept. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Slothies Server?

Size 4,500 and seed 1780255122 define the procedural map on Slothies Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Slothies Server?

To connect, start Rust and enter client.connect 103.15.236.161:21373 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,^s,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players The slot count is 16.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Difficulty

^s
Softcore Part of the inventory stays with you on death, under Facepunch's easier mode.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.