Skip to the story

Live edition69,537 playing on 11,768 servers

Rust Insights

Server profile

Toest

Online, with 0 of 40 players on; ranked #9,048 of every public Rust server, the top 41%. It last wiped 2d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 4
#9,048ranktop 41%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0014:0023:0006:0014:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040006:0014:0023:0006:0014:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:08 UTC2d ago 4 – running 1
Sat 10 Oct, 08:26 UTC19d ago 4 halved by day 1 16.9 days 0
Fri 9 Oct, 10:11 UTC20d ago 4 – 0.9 days 0
Wed 30 Sep, 23:30 UTC28d ago 7 – 8.4 days 2
Wed 30 Sep, 04:04 UTC29d ago 15 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average56/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average20/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average56/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average255/260

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Toest, what happens on wipe day?

At their busiest, its recent wipes drew 4 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

When does Toest wipe, and how often?

Toest wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 16 hours ago.

Server

Does Toest hold a steady frame rate?

Average server fps over the last 48 hours was 240, with a floor of 237. Buildings, deployables and the rest took the entity count as high as 8,992. The highest memory figure was 2,711 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Toest?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Toest. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Toest, and is it up at the moment?

Toest is currently reachable and online. Going by the uptime figure it gives, its last restart was around 38 hours ago. The last 7 full days gave 113 of 168 hours up, or 67% of the time. On 30 September 2026 is when Rust Insights first saw it.

What location is listed for Toest?

No region is published by Toest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.15.236.137:28468.

Lists and tags

What is meant by each tag on Toest?

These tags come from Toest and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Toest?

Toest appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

How many players are on Toest right now, and how does that number move?

Toest shows 0 players at the moment, against 40 slots. The seven-day average is 0 players, and the highest point in that week was 4. The busiest point of the last 48 hours fell at 06:00 UTC, averaging 2 players.

Where does Toest sit in the rankings?

Player hours over seven days put Toest at #9,048, within the top 41% of the ranked field.

Settings and rules

What are the settings and rules for Toest?

The name of Toest does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is off.

What is the map on Toest?

Toest runs a procedural map of size 1,500 with seed 69977523, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Toest?

To connect, start Rust and enter client.connect 103.15.236.137:28468 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.