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Rust Insights

Server profile

Rustafarian

Online, with 0 of 75 players on; ranked #10,046 of every public Rust server, the top 45%. It last wiped 19d ago.

Filed under moddedoxide
Launch Rust and join
0/ 75 players now 0% full
07-day averagepeak 2
#10,046ranktop 45%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:15 UTC19d ago 1 – running 0
Fri 2 Oct, 13:53 UTC26d ago 1 halved by day 1 6.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Rustafarian look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

On what schedule does Rustafarian wipe?

Too few wipes are on record for Rustafarian to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 14 hours ago.

Server details

How well does Rustafarian perform?

Server fps averaged 108 over 48 hours; the lowest reading was 75. At its highest the entity count reached 132,791: buildings, deployables and everything else. Memory use peaked at 5,626 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Rustafarian currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Rustafarian. You can only join if your game is on the same protocol; Steam handles that update.

Has Rustafarian stayed online, and is it up now?

Right now Rustafarian is up and running. Going by the uptime figure it gives, its last restart was around 15 hours ago. The last 7 full days gave 137 of 168 hours up, or 82% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Rustafarian run from?

No region is published by Rustafarian. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 103.15.236.133:20194.

Lists and tags

What is meant by each tag on Rustafarian?

When the game's server browser reads Rustafarian, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Rustafarian appear?

Rustafarian appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Rustafarian right now, and how does that number move?

Rustafarian shows 0 players at the moment, against 75 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.

Where does Rustafarian sit in the rankings?

On player hours for the last seven days, Rustafarian sits at #10,046, inside the top 45% of ranked servers.

Rules and settings

What are the settings and rules for Rustafarian?

No gather rate appears in the name of Rustafarian. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Rustafarian?

The game generates the map on Rustafarian: procedural, size 4,500, seed 1780255122. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to Rustafarian?

Type client.connect 103.15.236.133:20194 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.