Server profile
Server start
Offline, with 0 of 10 players on; ranked #14,664 of every public Rust server, the top 65%. It last wiped 33d ago.
Offline 103.136.147.223:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Server start wipe, and on which day?
Too few wipes are on record for Server start to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 33 days 8 hours have passed since its current world was created.
About the server
On what version does Server start currently run?
Running on Windows, Server start is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Server start, and is it up at the moment?
Server start is offline at the moment; the last time it was seen was 33 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 25 September 2026 is when Rust Insights first saw it.
In which location does Server start sit?
There is no region published for Server start. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 103.136.147.223:28015.
Lists and tags
How should you read the tags listed for Server start?
When the game's server browser reads Server start, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Server start appear?
Server start appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Server start right now, and how does that number move?
Server start is offline at the moment; the last sighting was 33 days 6 hours ago.
How does Server start compare with other Rust servers in the ranking?
Player hours over seven days put Server start at #14,664, within the top 65% of the ranked field.
Map and rules
How is Server start configured, and what rules apply?
The name of Server start does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Server start?
The map on Server start is procedural and the game generates it.
How to join
How can you get onto Server start?
To connect, start Rust and enter client.connect 103.136.147.223:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.