Server profile
RandomRaids local test
Offline, with 0 of 2 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 11d ago.
Offline 103.126.50.66:28115 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RandomRaids local test wipe?
Its rhythm cannot be read yet: RandomRaids local test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 1 hours have passed since its current world was created.
About the server
What Rust version is live on RandomRaids local test?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RandomRaids local test, and is it online?
RandomRaids local test is offline at the moment; the last time it was seen was 7 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 October 2026.
In which location does RandomRaids local test sit?
A region is not published by RandomRaids local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.126.50.66:28115.
Tags
How should you read the tags listed for RandomRaids local test?
These tags come from RandomRaids local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RandomRaids local test appear?
RandomRaids local test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on RandomRaids local test right now?
RandomRaids local test is offline at the moment; the last sighting was 7 days 19 hours ago.
In the ranking of Rust servers, where does RandomRaids local test place?
On player hours for the last seven days, RandomRaids local test sits at #15,432, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on RandomRaids local test?
Nothing about gather rate is given in the name of RandomRaids local test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on RandomRaids local test?
The map on RandomRaids local test is procedural and the game generates it.
Connecting
How can you get onto RandomRaids local test?
To connect, start Rust and enter client.connect 103.126.50.66:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.