Server profile
Redline
Online, with 0 of 30 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 27d ago.
Online 103.1.214.42:28025 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:20 UTC27d ago | 3 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo288/2000
- Chrayntopia ♡ ︎PvE | RP | PvP60/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能27/200
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- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1052/100
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Redline?
At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 25 hours after it started.
On what schedule does Redline wipe?
Too few wipes are on record for Redline to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 12 hours have passed since its current world was created.
Server
Does Redline hold a steady frame rate?
Server fps averaged 110 over 48 hours; the lowest reading was 95. At its highest the entity count reached 69,963: buildings, deployables and everything else. The highest memory figure was 3,470 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Redline?
Running on Windows, Redline is on Rust network protocol 2634 and build 166601. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Redline, and is it online?
Right now Redline is up and running. Going by the uptime figure it gives, its last restart was around 7 days 14 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 30 September 2026.
What location is listed for Redline?
There is no region published for Redline. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.1.214.42:28025.
Tags
How should you read the tags listed for Redline?
When the game's server browser reads Redline, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166601 (Build): It runs game build 166601; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Redline appear?
The Rust Insights lists that carry Redline are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Redline right now?
Of its 30 slots, Redline currently has 0 filled. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Redline place?
Player hours over seven days put Redline at #15,269, within the top 68% of the ranked field.
Map and rules
What settings and rules apply on Redline?
No gather rate appears in the name of Redline. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on Redline?
The game generates the map on Redline: procedural, size 3,500, seed 648252. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Redline?
Type client.connect 103.1.214.42:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.