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Rust Insights

Server profile

[AUS] Rust in Peace

Online, with 0 of 50 players on; ranked #3,799 of every public Rust server, the top 17%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 50 players now 0% full
17-day averagepeak 6
#3,799ranktop 17%
27d agolast wipeno schedule published
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

10 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 10 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average0/75
  2. Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average9/100
  3. Rustafied.com - AU MondayOC · groups of 16+ · weekly · 118 on average100/125
  4. Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average7/150
  5. Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average14/100
  6. Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average10/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [AUS] Rust in Peace look like once wipe day arrives?

The average busiest point of its recent wipes was 10 players. 17 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [AUS] Rust in Peace wipe?

Each month [AUS] Rust in Peace wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days have passed since its current world was created.

Server

Does [AUS] Rust in Peace hold a steady frame rate?

Average server fps over the last 48 hours was 69, with a floor of 54. At its highest the entity count reached 158,838: buildings, deployables and everything else. Memory use peaked at 4,105 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [AUS] Rust in Peace?

Running on Windows, [AUS] Rust in Peace is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [AUS] Rust in Peace, and is it up at the moment?

Right now [AUS] Rust in Peace is up and running. The uptime it reports puts the last restart at about 23 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [AUS] Rust in Peace run from?

No region tag comes from [AUS] Rust in Peace, though the name suggests Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 103.1.213.69:28015.

Lists and tags

Which meanings sit behind the tags on [AUS] Rust in Peace?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [AUS] Rust in Peace publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [AUS] Rust in Peace?

[AUS] Rust in Peace appears among the following Rust Insights lists: Oceania Rust servers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of [AUS] Rust in Peace look like?

At the time of this refresh, [AUS] Rust in Peace holds 0 players on 50 slots. Over the past week it peaked at 6 and averaged 1 players. Its strongest hour in the past 48 was 01:00 UTC, with an average of 3 players.

In the ranking of Rust servers, where does [AUS] Rust in Peace place?

On player hours for the last seven days, [AUS] Rust in Peace sits at #3,799, inside the top 17% of ranked servers.

Settings and rules

What settings and rules apply on [AUS] Rust in Peace?

No gather rate appears in the name of [AUS] Rust in Peace. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on [AUS] Rust in Peace?

Size 4,750 and seed 156157 define the procedural map on [AUS] Rust in Peace, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to [AUS] Rust in Peace?

To connect, start Rust and enter client.connect 103.1.213.69:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/ZauXSQXDFq.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.