Server profile · AF
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
Online, with 0 of 50 players on; ranked #6,460 of every public Rust server, the top 29%. It last wiped 13d ago.
Online AF 102.39.90.175:28015 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 22h. Biweekly: 14 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe, and on which day?
biweekly: 14 days after its last wipe puts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s next wipe at an estimated time. You can expect the next wipe on Thursday 29 October at 16:51 UTC. The world you are playing on now was made 13 days 1 hours ago. According to its tags, wipes come every two weeks.
Server details
Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold a steady frame rate?
Server fps averaged 216 over 48 hours; the lowest reading was 171. Buildings, deployables and the rest took the entity count as high as 78,269. It drew as much as 2,817 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?
Running on Windows, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | stayed online, and is it up now?
Right now [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is up and running. Going by the uptime figure it gives, its last restart was around 14 hours ago. It spent 144 of the last 6 full days' 144 hours up, 100% of the time. On 21 October 2026 is when Rust Insights first saw it.
Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run from?
The AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | places itself in Africa. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 102.39.90.175:28015.
Server tags
How should you read the tags listed for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
When the game's server browser reads [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; AF (Africa): Its browser listing sits under Africa. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The Rust Insights lists that carry [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population history
How many players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now?
Of its 50 slots, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | currently has 0 filled. A weekly average of 0 players goes with a peak of 4.
How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | compare with other Rust servers in the ranking?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | holds #6,460 for player hours over the last seven days, #14 in Africa and in the top 29% of all ranked servers.
Settings and rules
What settings and rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Nothing about gather rate is given in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
The game generates the map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: procedural, size 3,500, seed 141595. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Type client.connect 102.39.90.175:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/cDHcf229qe.
