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Rust Insights

Server profile · AF

GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's

Online, with 5 of 50 players on; ranked #2,378 of every public Rust server, the top 11%. It last wiped 13d ago.

Filed under 2x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
5/ 50 players now 10% full
27-day averagepeak 8
#2,378ranktop 11% · #3 in AF
13d agolast wipebiweekly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246813:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Note: Top 11% of all ranked servers, top 10% in AF. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 14d 4hThu 12 Nov, 16:49 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 42d 4hThu 10 Dec, 16:49 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:49 UTC13d ago 9 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago – – 14 days 0
Thu 17 Sep, 17:03 UTC41d ago 7 halved by day 6 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average10/100
  2. LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average1/60
  3. INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]EU · groups of 8+ · 2x · biweekly · 6 on average5/250
  4. #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 5 on average2/50
  5. RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 4 on average3/150
  6. MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleportgroups of 8+ · 2x · biweekly · 4 on average6/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Recent wipes peaked at 8 players on average. The peak crowd on this wipe came 27 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 6.

When does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's wipe, and how often?

On GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's, wipes are scheduled every 4 weeks on Thursday at 16:49 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 19 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

About the server

What does performance look like on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Average server fps over the last 48 hours was 110, with a floor of 78. Buildings, deployables and the rest took the entity count as high as 103,264. The highest memory figure was 3,550 MB. A climbing entity count and low fps are what players experience as lag.

On what version does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's. You can only join if your game is on the same protocol; Steam handles that update.

Has GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's stayed online, and is it up now?

Right now GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is up and running. The uptime it reports puts the last restart at about 8 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's run from?

The AF tag is how GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's places itself in Africa. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 102.39.154.248:28015 is where it answers.

Tags

Which meanings sit behind the tags on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

These tags come from GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; AF (Africa): Its browser listing sits under Africa; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

The Rust Insights lists that carry GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's are Rust servers with a 2x gather rate, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population history

What does the population of GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's look like?

Of its 50 slots, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's currently has 5 filled. Over the past week it peaked at 8 and averaged 2 players. The busiest point of the last 48 hours fell at 11:00 UTC, averaging 5 players.

In the ranking of Rust servers, where does GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's place?

On the seven-day player-hours measure, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's is #2,378, in the top 11% of all ranked servers and #3 in Africa.

Map and rules

How is GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's configured, and what rules apply?

Going by its name, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's gathers at 2x. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Size 3,500, custom map, GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's: the file is published and can be downloaded from this page.

Join

What is the way to join GRUFF ZONE ZA 2X | Raidable Bases | Kits | Roaming NPC's?

Type client.connect 102.39.154.248:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at http://gruffzone.co.za.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,AF,^p,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

AF
Africa Its browser listing sits under Africa.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.