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Rust Insights

Server profile · AF

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Offline, with 0 of 50 players on; ranked #15,330 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under biweekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,330ranktop 69% · #22 in AF
14d agolast wipebiweekly schedule
6d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Note: Top 69% of all ranked servers, top 67% in AF. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

11.7 days usual gap between real wipes
33% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
67% crowd held else halves by day 2

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 13d 12hThu 12 Nov, 16:51 UTC
  3. 27d 12hThu 26 Nov, 16:51 UTC
  4. 34d 14hThu 3 Dec, 19:00 UTCFW
  5. 41d 12hThu 10 Dec, 16:51 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctSun 4 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:51 UTC14d ago 7 – running 0
Sun 4 Oct, 01:13 UTC26d ago 10 halved by day 2 11.7 days 3
Thu 1 Oct, 18:26 UTC FW28d ago 6 held half 2.3 days 3
Thu 17 Sep, 19:37 UTC42d ago 4 held half 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Intoxicated ZA Vanilla 1 - 29 Oct - Just wipedAF · groups of 8+ · biweekly · 8 on average14/100
  2. Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 18 on average4/150
  3. ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average0/50
  4. Voodoo ZAAF · groups of 8+ · monthly · 1 on average0/100
  5. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average49/100
  6. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | look like once wipe day arrives?

At their busiest, its recent wipes drew 8 players on average. 28 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 67% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

Too few wipes are on record for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | to confirm its schedule, so the tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 14 days 11 hours ago. According to its tags, wipes come every two weeks.

Server

On what version does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | currently run?

The Rust build is network protocol 2634 and build 167781, running on Windows, for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online?

Offline at the moment, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | was last seen 10 days 4 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit?

Its AF tag is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | uses to list itself in Africa. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 102.39.118.251:28015.

Server tags

How should you read the tags listed for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

When the game's server browser reads [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; AF (Africa): Its browser listing sits under Africa. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear?

These Rust Insights lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How many players are on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | right now?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | was last seen 10 days 4 hours ago and is offline right now.

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | sit in the rankings?

On the seven-day player-hours measure, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #15,330, in the top 69% of all ranked servers and #22 in Africa.

Rules and settings

What settings and rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

No gather rate appears in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs a procedural map of size 3,500 with seed 141595, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

To connect, start Rust and enter client.connect 102.39.118.251:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/cDHcf229qe.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

AF
Africa Its browser listing sits under Africa.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.