Skip to the story

Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile

ZA JHB URBANWAVE | RUST

Offline, with 0 of 50 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 20d ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,426ranktop 69%
20d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

7.2 days usual gap between real wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:51 UTC20d ago 0 – running 0
Thu 1 Oct, 04:10 UTC27d ago 0 – 7.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 19 on average25/150
  2. ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average2/50
  3. Voodoo ZAAF · groups of 8+ · monthly · 1 on average4/100
  4. Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 7 on average4/100
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On ZA JHB URBANWAVE | RUST, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does ZA JHB URBANWAVE | RUST wipe, and on which day?

The only wipe on ZA JHB URBANWAVE | RUST is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 20 days 8 hours have passed since its current world was created. The tags put wipes at monthly.

Server

Which Rust version is ZA JHB URBANWAVE | RUST on?

Running on Linux, ZA JHB URBANWAVE | RUST is on Rust network protocol 2634 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has ZA JHB URBANWAVE | RUST stayed online, and is it up now?

ZA JHB URBANWAVE | RUST is offline at the moment; the last time it was seen was 2 days 14 hours ago. The last 7 full days gave 124 of 168 hours up, or 74% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does ZA JHB URBANWAVE | RUST sit?

ZA JHB URBANWAVE | RUST publishes no region tag, but Africa is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 102.221.154.30:28015 is where it answers.

Server tags

Which meanings sit behind the tags on ZA JHB URBANWAVE | RUST?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what ZA JHB URBANWAVE | RUST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does ZA JHB URBANWAVE | RUST appear?

The Rust Insights lists that carry ZA JHB URBANWAVE | RUST are Modded Rust servers, explained. On the server list, the filters that surface it are Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on ZA JHB URBANWAVE | RUST right now?

ZA JHB URBANWAVE | RUST is offline at the moment; the last sighting was 2 days 14 hours ago. Its average over seven days comes to 0 players.

How does ZA JHB URBANWAVE | RUST compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts ZA JHB URBANWAVE | RUST at #15,426, among the top 69% of all ranked servers.

Map and rules

How is ZA JHB URBANWAVE | RUST configured, and what rules apply?

The name of ZA JHB URBANWAVE | RUST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on ZA JHB URBANWAVE | RUST?

The map on ZA JHB URBANWAVE | RUST is procedural and the game generates it.

Connecting

How do you connect to ZA JHB URBANWAVE | RUST?

Open the console with F1 in Rust and enter client.connect 102.221.154.30:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.