Server profile
AREA13_DEV
Offline, with 1 of 10 players on; ranked #9,340 of every public Rust server, the top 42%. It last wiped 6d ago.
Offline 101.179.194.43:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does AREA13_DEV wipe?
Too few wipes are on record for AREA13_DEV to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 6 days 19 hours ago.
Server details
On what version does AREA13_DEV currently run?
Rust network protocol 2635 and build 168909 on Windows is what AREA13_DEV runs. The same protocol is required to join, and Steam takes care of updating it.
Has AREA13_DEV stayed online, and is it up now?
AREA13_DEV is offline at the moment; the last time it was seen was 5 days 17 hours ago. It spent 5 of the last 6 full days' 144 hours up, 3% of the time. The first record Rust Insights has of it is 22 October 2026.
What location is listed for AREA13_DEV?
No region is published by AREA13_DEV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 101.179.194.43:28015 is where it answers.
Lists and tags
How should you read the tags listed for AREA13_DEV?
These tags come from AREA13_DEV and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does AREA13_DEV appear?
AREA13_DEV appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on AREA13_DEV right now?
AREA13_DEV is offline at the moment; the last sighting was 5 days 17 hours ago. Over the past week it peaked at 1 and averaged 1 players.
How does AREA13_DEV compare with other Rust servers in the ranking?
Player hours over seven days put AREA13_DEV at #9,340, within the top 42% of the ranked field.
Settings and rules
What settings and rules apply on AREA13_DEV?
The name of AREA13_DEV does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on AREA13_DEV?
The map on AREA13_DEV is procedural and the game generates it.
Join
What is the way to join AREA13_DEV?
To connect, start Rust and enter client.connect 101.179.194.43:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.