Server profile
TTC-Verify
Offline, with 0 of 10 players on; ranked #15,749 of every public Rust server, the top 71%. It last wiped 49d ago.
Offline 101.143.189.73:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TTC-Verify wipe, and how often?
Its rhythm cannot be read yet: TTC-Verify has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 49 days 1 hours ago.
About the server
What Rust version is live on TTC-Verify?
Rust network protocol 2633 and build 165217 on Linux is what TTC-Verify runs. You can only join if your game is on the same protocol; Steam handles that update.
Has TTC-Verify stayed online, and is it up now?
The last sighting of TTC-Verify was 34 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.
Where does TTC-Verify run from?
There is no region published for TTC-Verify. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 101.143.189.73:28015.
Lists and tags
What is meant by each tag on TTC-Verify?
These tags come from TTC-Verify and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TTC-Verify?
TTC-Verify appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of TTC-Verify look like?
TTC-Verify was last seen 34 days 22 hours ago and is offline right now.
Where does TTC-Verify sit in the rankings?
Player hours over seven days put TTC-Verify at #15,749, within the top 71% of the ranked field.
Settings and rules
What are the settings and rules for TTC-Verify?
The name of TTC-Verify does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on TTC-Verify?
A procedural map, generated by the game, is what TTC-Verify runs.
Connecting
What is the way to join TTC-Verify?
Open the console with F1 in Rust and enter client.connect 101.143.189.73:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.