Server profile
RUST UNTIMATE.RATE
Offline, with 1 of 6 players on; ranked #14,491 of every public Rust server, the top 61%. It last wiped 31d ago.
Offline 1.47.61.112:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does RUST UNTIMATE.RATE wipe, and how often?
Its rhythm cannot be read yet: RUST UNTIMATE.RATE has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 31 days 4 hours have passed since its current world was created.
About the server
Which Rust version is RUST UNTIMATE.RATE on?
The Rust build is network protocol 2633 and build 162929, running on Windows, for RUST UNTIMATE.RATE. Joining needs your game on the same protocol, which Steam updates for you.
Has RUST UNTIMATE.RATE stayed online, and is it up now?
RUST UNTIMATE.RATE is offline at the moment; the last time it was seen was 31 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
In which location does RUST UNTIMATE.RATE sit?
A region is not published by RUST UNTIMATE.RATE. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 1.47.61.112:28015.
Lists and tags
What is meant by each tag on RUST UNTIMATE.RATE?
When the game's server browser reads RUST UNTIMATE.RATE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): The slot count is 6; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RUST UNTIMATE.RATE appear?
RUST UNTIMATE.RATE appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of RUST UNTIMATE.RATE look like?
The last time RUST UNTIMATE.RATE was seen online was 31 days 3 hours ago, and it is offline now.
In the ranking of Rust servers, where does RUST UNTIMATE.RATE place?
The player-hours ranking for the last seven days puts RUST UNTIMATE.RATE at #14,491, among the top 61% of all ranked servers.
Settings and rules
What are the settings and rules for RUST UNTIMATE.RATE?
The name of RUST UNTIMATE.RATE does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto RUST UNTIMATE.RATE?
To connect, start Rust and enter client.connect 1.47.61.112:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.