Server profile
RUST UNTIMATE.RATE
Offline, with 0 of 6 players on; ranked #16,643 of every public Rust server, the top 71%. It last wiped 32d ago.
Offline 1.47.54.80:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RUST UNTIMATE.RATE wipe?
The record of RUST UNTIMATE.RATE's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 32 days 21 hours ago.
About the server
On what version does RUST UNTIMATE.RATE currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for RUST UNTIMATE.RATE. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RUST UNTIMATE.RATE, and is it online?
RUST UNTIMATE.RATE is offline at the moment; the last time it was seen was 32 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 26 September 2026.
Where does RUST UNTIMATE.RATE run from?
No region is published by RUST UNTIMATE.RATE. Rust Insights reports the location a server declares, not the physical place of the machine. 1.47.54.80:28015 is where it answers.
Tags
Which meanings sit behind the tags on RUST UNTIMATE.RATE?
The tags gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): The slot count is 6; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RUST UNTIMATE.RATE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RUST UNTIMATE.RATE appear?
The Rust Insights lists that carry RUST UNTIMATE.RATE are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of RUST UNTIMATE.RATE look like?
The last time RUST UNTIMATE.RATE was seen online was 32 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does RUST UNTIMATE.RATE place?
Player hours over seven days put RUST UNTIMATE.RATE at #16,643, within the top 71% of the ranked field.
Map and rules
How is RUST UNTIMATE.RATE configured, and what rules apply?
The name of RUST UNTIMATE.RATE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join RUST UNTIMATE.RATE?
To connect, start Rust and enter client.connect 1.47.54.80:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.