Server profile
RUST UNTIMATE.RATE
Offline, with 1 of 6 players on; ranked #14,542 of every public Rust server, the top 61%. It last wiped 30d ago.
Offline 1.47.18.70:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RUST UNTIMATE.RATE wipe?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 30 days 17 hours have passed since its current world was created.
Server details
What Rust version is live on RUST UNTIMATE.RATE?
The Rust build is network protocol 2633 and build 162929, running on Windows, for RUST UNTIMATE.RATE. The same protocol is required to join, and Steam takes care of updating it.
Has RUST UNTIMATE.RATE stayed online, and is it up now?
RUST UNTIMATE.RATE is offline at the moment; the last time it was seen was 30 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.
Where does RUST UNTIMATE.RATE run from?
No region is published by RUST UNTIMATE.RATE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 1.47.18.70:28015.
Server tags
What is meant by each tag on RUST UNTIMATE.RATE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RUST UNTIMATE.RATE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on RUST UNTIMATE.RATE right now?
RUST UNTIMATE.RATE is offline at the moment; the last sighting was 30 days 6 hours ago.
In the ranking of Rust servers, where does RUST UNTIMATE.RATE place?
The player-hours ranking for the last seven days puts RUST UNTIMATE.RATE at #14,542, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join RUST UNTIMATE.RATE?
To connect, start Rust and enter client.connect 1.47.18.70:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.