Server profile
RUST UNTIMATE.RATE
Offline, with 1 of 6 players on; ranked #13,693 of every public Rust server, the top 62%. It last wiped 24d ago.
Offline 1.47.1.66:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RUST UNTIMATE.RATE wipe, and on which day?
The record of RUST UNTIMATE.RATE's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 3 hours ago.
Server
Which Rust version is RUST UNTIMATE.RATE on?
Running on Windows, RUST UNTIMATE.RATE is on Rust network protocol 2634 and build 166586. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RUST UNTIMATE.RATE, and is it up at the moment?
The last sighting of RUST UNTIMATE.RATE was 20 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 5 October 2026.
Where does RUST UNTIMATE.RATE run from?
No region is published by RUST UNTIMATE.RATE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 1.47.1.66:28015.
Server tags
How should you read the tags listed for RUST UNTIMATE.RATE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what RUST UNTIMATE.RATE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RUST UNTIMATE.RATE turn up among the Rust Insights lists and filters?
RUST UNTIMATE.RATE appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of RUST UNTIMATE.RATE look like?
RUST UNTIMATE.RATE was last seen 20 days 1 hours ago and is offline right now.
How does RUST UNTIMATE.RATE compare with other Rust servers in the ranking?
Player hours over seven days put RUST UNTIMATE.RATE at #13,693, within the top 62% of the ranked field.
Rules and settings
What settings and rules apply on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on RUST UNTIMATE.RATE?
The map on RUST UNTIMATE.RATE is procedural and the game generates it.
How to join
How can you get onto RUST UNTIMATE.RATE?
Type client.connect 1.47.1.66:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.