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Rust Insights

Server profile

RUST UNTIMATE.RATE

Offline, with 0 of 6 players on; ranked #16,537 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 6 players now 0% full
07-day averagepeak –
#16,537ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:57 UTC26d ago 1 – running 0
Thu 1 Oct, 03:36 UTC27d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average156/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average178/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average96/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average44/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at RUST UNTIMATE.RATE?

Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.

When does RUST UNTIMATE.RATE wipe, and how often?

The record of RUST UNTIMATE.RATE's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 23 hours have passed since its current world was created.

About the server

On what version does RUST UNTIMATE.RATE currently run?

Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RUST UNTIMATE.RATE, and is it up at the moment?

RUST UNTIMATE.RATE is offline at the moment; the last time it was seen was 26 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.

Where does RUST UNTIMATE.RATE run from?

No region is published by RUST UNTIMATE.RATE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 1.46.57.233:28015.

Server tags

Which meanings sit behind the tags on RUST UNTIMATE.RATE?

These tags come from RUST UNTIMATE.RATE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The slot count is 6; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RUST UNTIMATE.RATE?

These Rust Insights lists include RUST UNTIMATE.RATE: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on RUST UNTIMATE.RATE right now, and how does that number move?

RUST UNTIMATE.RATE is offline at the moment; the last sighting was 26 days 20 hours ago.

Where does RUST UNTIMATE.RATE sit in the rankings?

Player hours over seven days put RUST UNTIMATE.RATE at #16,537, within the top 70% of the ranked field.

Settings and rules

What are the settings and rules for RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on RUST UNTIMATE.RATE?

The game generates the map on RUST UNTIMATE.RATE, which is procedural.

How to join

How can you get onto RUST UNTIMATE.RATE?

Type client.connect 1.46.57.233:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The slot count is 6.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.