Server profile
RUST UNTIMATE.RATE
Offline, with 1 of 6 players on; ranked #14,354 of every public Rust server, the top 60%. It last wiped 31d ago.
Offline 1.46.56.7:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RUST UNTIMATE.RATE wipe?
Its rhythm cannot be read yet: RUST UNTIMATE.RATE has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 31 days 9 hours have passed since its current world was created.
Server details
What Rust version is live on RUST UNTIMATE.RATE?
The Rust build is network protocol 2633 and build 162929, running on Windows, for RUST UNTIMATE.RATE. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RUST UNTIMATE.RATE, and is it up at the moment?
RUST UNTIMATE.RATE is offline at the moment; the last time it was seen was 28 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 30 September 2026.
In which location does RUST UNTIMATE.RATE sit?
A region is not published by RUST UNTIMATE.RATE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 1.46.56.7:28015.
Server tags
What is meant by each tag on RUST UNTIMATE.RATE?
These tags come from RUST UNTIMATE.RATE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The slot count is 6; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RUST UNTIMATE.RATE appear?
These Rust Insights lists include RUST UNTIMATE.RATE: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on RUST UNTIMATE.RATE right now, and how does that number move?
The last time RUST UNTIMATE.RATE was seen online was 28 days 12 hours ago, and it is offline now.
Where does RUST UNTIMATE.RATE sit in the rankings?
On player hours for the last seven days, RUST UNTIMATE.RATE sits at #14,354, inside the top 60% of ranked servers.
Rules and settings
How is RUST UNTIMATE.RATE configured, and what rules apply?
No gather rate appears in the name of RUST UNTIMATE.RATE. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to RUST UNTIMATE.RATE?
Open the console with F1 in Rust and enter client.connect 1.46.56.7:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.