Server profile
RUST UNTIMATE.RATE
Offline, with 1 of 6 players on; ranked #13,645 of every public Rust server, the top 62%. It last wiped 25d ago.
Offline 1.46.214.27:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RUST UNTIMATE.RATE wipe?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 7 hours ago.
About the server
What Rust version is live on RUST UNTIMATE.RATE?
The Rust build is network protocol 2634 and build 166586, running on Windows, for RUST UNTIMATE.RATE. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RUST UNTIMATE.RATE, and is it up at the moment?
The last sighting of RUST UNTIMATE.RATE was 20 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 8 October 2026.
Where does RUST UNTIMATE.RATE run from?
There is no region published for RUST UNTIMATE.RATE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 1.46.214.27:28015.
Tags
How should you read the tags listed for RUST UNTIMATE.RATE?
When the game's server browser reads RUST UNTIMATE.RATE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): 6 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RUST UNTIMATE.RATE turn up among the Rust Insights lists and filters?
These Rust Insights lists include RUST UNTIMATE.RATE: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RUST UNTIMATE.RATE right now?
RUST UNTIMATE.RATE was last seen 20 days 5 hours ago and is offline right now.
Where does RUST UNTIMATE.RATE sit in the rankings?
On player hours for the last seven days, RUST UNTIMATE.RATE sits at #13,645, inside the top 62% of ranked servers.
Rules and settings
What are the settings and rules for RUST UNTIMATE.RATE?
Nothing about gather rate is given in the name of RUST UNTIMATE.RATE. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on RUST UNTIMATE.RATE?
A procedural map, generated by the game, is what RUST UNTIMATE.RATE runs.
Join
What is the way to join RUST UNTIMATE.RATE?
Type client.connect 1.46.214.27:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.