Server profile
RUST UNTIMATE.RATE
Offline, with 0 of 6 players on; ranked #15,050 of every public Rust server. It last wiped 44d ago.
Offline 1.46.142.226:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 09:33 UTC44d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does RUST UNTIMATE.RATE look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 1 hours after the latest wipe, the crowd peaked.
On what schedule does RUST UNTIMATE.RATE wipe?
The record of RUST UNTIMATE.RATE's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 44 days 18 hours have passed since its current world was created.
About the server
Which Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Joining needs your game on the same protocol, which Steam updates for you.
Has RUST UNTIMATE.RATE stayed online, and is it up now?
RUST UNTIMATE.RATE is offline at the moment; the last time it was seen was 44 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 September 2026.
In which location does RUST UNTIMATE.RATE sit?
No region is published by RUST UNTIMATE.RATE. Rust Insights reports the location a server declares, not the physical place of the machine. 1.46.142.226:28015 is where it answers.
Server tags
What is meant by each tag on RUST UNTIMATE.RATE?
These tags come from RUST UNTIMATE.RATE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does RUST UNTIMATE.RATE turn up among the Rust Insights lists and filters?
These Rust Insights lists include RUST UNTIMATE.RATE: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RUST UNTIMATE.RATE right now?
The last time RUST UNTIMATE.RATE was seen online was 44 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does RUST UNTIMATE.RATE place?
On player hours for the last seven days, RUST UNTIMATE.RATE sits at #15,050, inside the top – of ranked servers.
Map and rules
How is RUST UNTIMATE.RATE configured, and what rules apply?
Nothing about gather rate is given in the name of RUST UNTIMATE.RATE. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RUST UNTIMATE.RATE?
The map on RUST UNTIMATE.RATE is procedural and the game generates it.
Connecting
How can you get onto RUST UNTIMATE.RATE?
Type client.connect 1.46.142.226:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.