Server profile
Test
Offline, with 1 of 5 players on; ranked #13,911 of every public Rust server, the top 61%. It last wiped 27d ago.
Offline 1.170.164.40:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:35 UTC26d ago | 2 | – | running | 0 |
| Fri 2 Oct, 08:22 UTC27d ago | 2 | – | 0.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Test?
The average busiest point of its recent wipes was 2 players. 10 hours after the latest wipe, the crowd peaked.
On what schedule does Test wipe?
The record of Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days have passed since its current world was created.
Server
What Rust version is live on Test?
Running on Windows, Test is on Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 25 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 20 September 2026.
In which location does Test sit?
No region is published by Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 1.170.164.40:28015.
Tags
Which meanings sit behind the tags on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test appear?
These Rust Insights lists include Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Test right now?
Test was last seen 25 days 11 hours ago and is offline right now.
In the ranking of Rust servers, where does Test place?
Player hours over seven days put Test at #13,911, within the top 61% of the ranked field.
Map and rules
How is Test configured, and what rules apply?
Nothing about gather rate is given in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Test?
The map on Test is procedural and the game generates it.
Join
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 1.170.164.40:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.