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Rust Insights

Server profile

PvE Duo - Private

Online, with 0 of 4 players on; ranked #6,361 of every public Rust server, the top 29%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak 1
#6,361ranktop 29%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average154/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average72/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does PvE Duo - Private wipe, and on which day?

Its rhythm cannot be read yet: PvE Duo - Private has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 4 hours ago.

Server

On what version does PvE Duo - Private currently run?

Rust network protocol 2635 and build 168909 on Windows is what PvE Duo - Private runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for PvE Duo - Private, and is it online?

At the time of this check PvE Duo - Private is online. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 17 October 2026 is when Rust Insights first saw it.

What location is listed for PvE Duo - Private?

There is no region published for PvE Duo - Private. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 1.120.228.237:28015.

Tags

Which meanings sit behind the tags on PvE Duo - Private?

When the game's server browser reads PvE Duo - Private, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature PvE Duo - Private?

PvE Duo - Private appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on PvE Duo - Private right now, and how does that number move?

At the time of this refresh, PvE Duo - Private holds 0 players on 4 slots. A weekly average of 0 players goes with a peak of 1.

Where does PvE Duo - Private sit in the rankings?

The player-hours ranking for the last seven days puts PvE Duo - Private at #6,361, among the top 29% of all ranked servers.

Settings and rules

How is PvE Duo - Private configured, and what rules apply?

No gather rate appears in the name of PvE Duo - Private. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on PvE Duo - Private?

The game generates the map on PvE Duo - Private, which is procedural.

Join

How do you connect to PvE Duo - Private?

To connect, start Rust and enter client.connect 1.120.228.237:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.