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Rust Insights

Server profile

Charlie (no decay)

Offline, with 0 of 8 players on; ranked #9,233 of every public Rust server, the top 41%. It last wiped 25d ago.

Filed under monthly wipes
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak 1
#9,233ranktop 41%
25d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0009:0013:0017:0021:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510005:0009:0013:0017:0021:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC25d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average74/200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average21/350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average61/400
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 131 on average118/200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average41/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Charlie (no decay) look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 16 hours after it started.

How often does Charlie (no decay) wipe, and on which day?

Each month Charlie (no decay) wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 25 days 3 hours ago. Its tags state a monthly wipe schedule.

About the server

How well does Charlie (no decay) perform?

The 48-hour average for server fps is 80, and 66 was the lowest seen. At its highest the entity count reached 115,828: buildings, deployables and everything else. Memory use peaked at 4,245 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Charlie (no decay) on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Charlie (no decay). Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Charlie (no decay), and is it up at the moment?

The last sighting of Charlie (no decay) was 27 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 3 days 5 hours ago. The last 7 full days gave 146 of 168 hours up, or 87% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Charlie (no decay) run from?

There is no region published for Charlie (no decay). Rust Insights reports the location a server declares, not the physical place of the machine. 99.76.200.68:28015 is where it answers.

Tags

Which meanings sit behind the tags on Charlie (no decay)?

These tags come from Charlie (no decay) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Charlie (no decay) turn up among the Rust Insights lists and filters?

These Rust Insights lists include Charlie (no decay): Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

What does the population of Charlie (no decay) look like?

Charlie (no decay) was last seen 27 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.

How does Charlie (no decay) compare with other Rust servers in the ranking?

Player hours over seven days put Charlie (no decay) at #9,233, within the top 41% of the ranked field.

Rules and settings

How is Charlie (no decay) configured, and what rules apply?

Nothing about gather rate is given in the name of Charlie (no decay). Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on Charlie (no decay)?

Size 4,500 and seed 12345678 define the procedural map on Charlie (no decay), generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to Charlie (no decay)?

Type client.connect 99.76.200.68:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players 8 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.