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Rust Insights

Server profile

rast-test

Offline, with 0 of 10 players on; ranked #15,005 of every public Rust server, the top 65%. It last wiped 37d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,005ranktop 65%
37d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 22 SepTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 17:55 UTC37d ago 1 – running 0
Tue 22 Sep, 05:50 UTC37d ago 1 – 0.5 days 0
Fri 18 Sep, 18:29 UTC41d ago 1 held half 3.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254/275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average325/350
  3. eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average808/1000
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average886/950

The short version

Quick answers

From the figures on this page.

Wipe schedule

On rast-test, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what schedule does rast-test wipe?

rast-test wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 37 days 2 hours ago.

Server

What Rust version is live on rast-test?

The Rust build is network protocol 2633 and build 165145, running on Windows, for rast-test. The same protocol is required to join, and Steam takes care of updating it.

Has rast-test stayed online, and is it up now?

Offline at the moment, rast-test was last seen 37 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 18 September 2026.

In which location does rast-test sit?

No region is published by rast-test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 99.254.42.127:28015.

Tags

Which meanings sit behind the tags on rast-test?

When the game's server browser reads rast-test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165145 (Build): It runs game build 165145; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does rast-test turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry rast-test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of rast-test look like?

rast-test was last seen 37 days 1 hours ago and is offline right now.

How does rast-test compare with other Rust servers in the ranking?

Player hours over seven days put rast-test at #15,005, within the top 65% of the ranked field.

Settings and rules

What settings and rules apply on rast-test?

No gather rate appears in the name of rast-test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map on rast-test?

A procedural map, generated by the game, is what rast-test runs.

Connecting

How can you get onto rast-test?

Type client.connect 99.254.42.127:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165145,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165145
Build It runs game build 165145.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.