Server profile
Roach Squad
Online, with 0 of 100 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 14d ago.
Online 99.114.178.53:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:20 UTC14d ago | 0 | – | running | 0 |
| Sat 19 Sep, 05:15 UTC39d ago | 1 | halved by day 1 | 25.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|394/500
- Rustoria.co - EU East Long234/300
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU Main30/250
- Rustafied.com - EU Friday68/100
- Rustoria.co - EU East Medium81/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Roach Squad?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
How often does Roach Squad wipe, and on which day?
Its rhythm cannot be read yet: Roach Squad has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 14 days 5 hours have passed since its current world was created.
Server details
How well does Roach Squad perform?
Average server fps over the last 48 hours was 160, with a floor of 120. Buildings, deployables and the rest took the entity count as high as 111,204. Memory use peaked at 5,736 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Roach Squad currently run?
Rust network protocol 2634 and build 167781 on Linux is what Roach Squad runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Roach Squad, and is it online?
Roach Squad is currently reachable and online. About 14 days 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 18 September 2026.
What location is listed for Roach Squad?
No region is published by Roach Squad. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 99.114.178.53:28015.
Tags
Which meanings sit behind the tags on Roach Squad?
When the game's server browser reads Roach Squad, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Roach Squad?
These Rust Insights lists include Roach Squad: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Roach Squad right now, and how does that number move?
At the time of this refresh, Roach Squad holds 0 players on 100 slots. A seven-day average of 0 players puts the last week in context.
How does Roach Squad compare with other Rust servers in the ranking?
Player hours over seven days put Roach Squad at #15,344, within the top 69% of the ranked field.
Settings and rules
How is Roach Squad configured, and what rules apply?
Nothing about gather rate is given in the name of Roach Squad. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on Roach Squad?
Roach Squad runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto Roach Squad?
Type client.connect 99.114.178.53:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.